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(00)Software Engineer · Freelance Web Developer

Isael
Lizama

I build fast production websites, a multiplayer game engine in Rust, and tools that feel alive — across the full stack.

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(01)Profile

I'm a software engineer who builds across the stack — from production websites that win local search, to a multiplayer game engine written in Rust. I care about systems that are fast, and interfaces that feel alive.

Software engineer and freelance web developer. I build fast production websites, a multiplayer game engine in Rust, and tools that feel alive. Currently available for freelance — 2026, based in Denver, CO.

(02)Focus

I work where performance meets expression — systems that are fast under the hood, and interfaces that feel considered. Lately that means real-time multiplayer in Rust, and pushing what the web platform can do with motion.

Rust · Bevy · Next.js · TypeScript · GSAP · WebGL · Python

(04)How I Work

Process

01

Architecture

I start with the system — data models, state, and the boundary between client and server. Get these right and everything downstream gets simpler.

02

Interaction

Then the layer people actually feel: motion, feedback, and the small details that make an interface feel alive rather than assembled.

03

Performance

Finally, make it fast and keep it fast. Measure, trim, and ship something that holds up under real conditions on real devices.